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MythFall Tier List (July 2026) — Best Races & Builds

This MythFall tier list ranks the five races on their launch stat kits, then lists the build directions the community expects to be strong. Race tiers rest on real, cross-checked numbers; build tiers are early expectations for a game only days old, so treat them as a starting point, not settled meta.

MythFall tier list — the five races ranked

Race tier list

Ranked on the race stat kits and roll rarity. Rankings match the races page, where you can read each full stat kit.

S

Highest damage ceilings — Nephilim on crits, Duskborn on night-time magic.

A

Best defensive and posture-breaking pick.

B

Strong sustain caster when fighting in forests.

C

No combat bonuses, but the fastest to level and re-roll from.

Build tier list launch expectations

Launch-prep expectations from the community — untested against live endgame. MythFall has no fixed classes — you split three disciplines (weapon, magic, fighting styles), so "builds" are directions rather than presets. Nothing below is battle-tested against live endgame yet.

S
Balanced weapon + magic hybrid All-round play across the tri-discipline system
A
Weapon Mastery focus Single-weapon burst and boss stagger
A
Magic Mastery focus AoE farming and ranged control
B
Pure mobility / dodge Survival-first, i-frame heavy play

How this MythFall tier list is made

This MythFall tier list weighs each race kit's damage ceiling, survivability and utility against how the race actually plays — Nephilim and Duskborn top S for their damage output, Minotaur anchors A for posture-breaking, Druid sits at B for conditional sustain, and Human holds C on combat but is the fastest to level. Unlike some sites, this MythFall tier list does not publish a weapon or boss ranking yet, because no tested meta exists this early. As players confirm numbers, the tiers here will move with them.

Tiers are community judgement, not official rankings, and will change with balance updates. Cross-checked across launch-window guides.